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- Path: nntp-trd.UNINETT.no!usenet
- From: HAAVARD JAKOBSEN <haa_jako@gih.no>
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: Mon, 25 Mar 1996 22:52:50 +0100
- Organization: UNINETT news service
- Message-ID: <315715B2.7CA7@gih.no>
- References: <4ipnjl$2jm@sinsen.sn.no> <5434.6656T1361T1913@mbox.vol.it>
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-
- Fabio Bizzetti wrote:
- >
- > >Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- >
- > >: What sucks++ is that AT is not *capable* to make innovative
- > >: custom chips (they can say it's not possible, but I know that
- > >: every console producer makes custom chips). So, being not
- > >: capable to make them, the PowerAmiga is destined to be another
- > >: PC clone, with just a different CPU
- >
- > >Get real. Why do you think AT could produce something better
- > >than what's being produced by companies specialized in
- > >making GFX-Cards ?
- >
- > Simply because it's possible.
- > OCS didn't have more transistors than the ones of the standard chips of 1981,
- > it had a more flexible structure (read my AgaEXTENDER to have an example) that
- > made all the things that we know possible. Do you think the copper needed those
- > many transistors? What if today the copper had a small static ram (that is a
- > very semplified cache) in the chip, how many instructions/sec could it perform?
- > The HiRes copper of the AgaEXTENDER practically doesn't need any transistors..
- > and it's only an extension: think if the whole DMA could be adapted to it.
- > Nowadays, just make a custom chip with 1/4 of transistors used by masters of
- > technology, but do it in the clever way that no standard manufacter will ever
- > do: because custom chips break the standards and goes only in one machine.
- > Standard chips need to be generic and lame as OS's and C++/Basic programming.
-
- The problem is it costs a major amout of money to develop a new custom
- chipset, an AT just can't do that now. Also I'd rather have Chunkymode's
- NOW than wait 1 year for a new custom chipset. I like PC gfx-cards with
- Chunkymodes, not only for games but other gfx too. If I can get an amiga
- with fast chunbky mode useing some chip from a standard PCgfxcard Cheap,
- I'll have it! (same goes for 16 bit sound)
-
-
- > >: The PowerPC CPU *sucks bigtime*, if I've to learn another
- > >: CPU, why should I learn PowerPC and not 80x86 that gives
- > >: some food back?
- >
- > >The choice is obviously yours...
- > >What other _viable_ and _affordable_ CPU would YOU choose for
- > >the Amiga ?
- >
- > 68030+HombreHP-PA for low-end.
- > 68060+HombreHP-PA for high-end.
- >
- > Note that the HP-PA has the fastest FPU available in a RISC cpu, and it's damn
- > fast in everything else too.
-
- I know it's FAST and was hoping for thisone myself, but....
- PPC was chosen bcause of the xperience on the mac in porting and
- emulating
- ol' 680x0 code. That is still a reason that the amiga will still be an
- amiga,
- and it can make AT put Amiga back on track again.
-
-
-